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01-23-2013 11:30 AM #1
- Join Date
- Jan 2013
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- Fountain Valley
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Making a Simulator Using Data From the Swing Analyzers (SwingByte, SwingTip, etc.)
With all these new attachment gizmos being released, would it be feasible to make simulator software that takes into consideration all the statistics provided by the analyzers?
These things supposedly give numerous stats, like tempo, swing speed, path, club face angle, etc., so couldn't someone program something using a physics engine to predict some sort of ball flight based on those stats?
Theoretically, it could estimate where the ball is based on where you initially rest your club and then use that as a reference point when it maps your swing to predict impact point etc.
I think it would be fun to have a game made out of it, even a simple driving range app would be cool.
Don't think it would be any less useful than an Optishot.
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